My RL disciplines have been sculpture (digital and tactile), music & soundscape (digital, analog & acoustic), film and video (set building, sculpture, special effects, camera, editing), photography, animation (traditional and computer generated), cyberformance & new media interactivity. SL brings all this together and more.
Interested in machinima projects.
In SL I welcome collaboration on a mutually respectful non-hierarchic basis.
The ideas I am developing involve generic and custom avatar animations that depart from reality.
*Custom animation* is animation made for a specific avatar and space, wherein the size and shape of that avatar (height, length of arms etc), as well as the props and spacial environment (height of table, length of spoon) are incorporated into the animation software and taken into account.
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